This is the updated Honkai: Star Rail Version 3.7 character tier list. We evaluated every character based on their Path, current meta, high-difficulty performance and team flexibility, helping you understand pull value, team options and where to invest your resources. Whether you’re a new Trailblazer or a veteran pushing endgame content, this list is designed to save you time and Stellar Jade.
Keep in mind that tier rankings reflect overall performance, not absolute rules. With the right team and solid relics, many non-T0 characters can still perform exceptionally well.
Ready? Let’s take a look at the full Version 3.7 tier rankings.
Honkai: Star Rail Best Characters Tier List
With the 3.7 update “As Tomorrow Became Yesterday” now live, the combat meta has shifted again. Remembrance Path teams continue to gain importance, and steady true-damage playstyles are beginning to outshine older burst-heavy lineups.
If you’re working on leveling your characters, don’t forget that some upgrade materials can be collected through free redeem codes — you can check our honkai star rail codes guide for the latest drops.
Here’s a quick overview of the strongest characters in each role for version 3.7:
| Tier | Character | Element / Path | Evaluation | |
| T0 | ![]() | Cyrene | Ice / Remembrance | Top Remembrance Support.Instant energy + massive Remembrance buffs. Core of Castorice teams. Huge E2 spike. |
![]() | Castorice | Imaginary / The Hunt | Top Main DPS.Elite Imaginary burst with off-field revival. Defines 3.0 meta. | |
![]() | Sunday | Imaginary / Harmony | Universal Harmony Support.High ATK buff, Advance Forward, energy. Works with every meta DPS. | |
![]() | Tribbie | Lightning / Harmony | Universal Support,Pairs with any DPS. E1 offers exceptional value. Core support for multiple team compositions. | |
![]() | Hyacine | Wind / Abundance | Universal Healer,AoE healing, cleanse, and high speed. Her Memosprite provides massive healing and max HP buffs. Essential survival support for endgame content. | |
![]() | Phainon | Quantum / The Hunt | ST Hunt DPS.Top single-target nuke. Extremely fast overworld clears; F2P friendly. | |
![]() | Evernight | Imaginary / Remembrance | Massively boosts Memosprite damage. Best partner for Castorice in solo-carry comps. | |
| T0.5 | ![]() | Dan Heng • Imbibitor Lunae (PT) | Physical / Preservation | Teamwide shields even at E0, enabling no-damage MoC clears. |
![]() | Anaxa | Imaginary / Hunt | Applies universal Weakness + high Break. Great performance with Cyrene. | |
![]() | Cerydra | Wind / Harmony | Unique skill-copy mechanic but locked to Acheron teams. | |
![]() | Hysilens | Lightning / Destruction | New DoT queen; extremely strong with Kafka. | |
![]() | Robin | Lightning / Harmony | ATK + Forward buffs; works with Acheron, Feixiao, Yunli and more. | |
![]() | Trailblazer (Remembrance) | Multi-Type / Remembrance | Advance Forward + DMG amp. Zero-investment powerhouse. | |
![]() | Saber | Wind / Hunt | High burst scaling but team-dependent. | |
![]() | The Herta | Lightning / Erudition | Excellent for Pure Fiction, weaker in MoC. | |
| T1 | ![]() | Archer | Physical / Hunt | Strong free ST DPS but rotation-sensitive. |
![]() | Kafka | Lightning / Nihility | Great AoE DoT detonation; cornerstone of modern DoT teams. | |
![]() | Ruan Mei | Ice / Harmony | Still top in Break teams; niche outside that role. | |
![]() | Mydei | Wind / Preservation | Unique kit but mediocre output and popularity. | |
![]() | Cipher | Quantum / Harmony | Balanced, flexible, but not top-tier in any category. | |
![]() | Lingsha | Fire /Abundance | Healing too weak for high-pressure floors like MoC 12. | |
![]() | Aglaea | Lightning / Erudition | Strong in triple-target fights; limited elsewhere. | |
![]() | Aventurine | Quantum / Preservation | Lost value as Follow-Up meta declined. | |
![]() | Huohuo | Wind / Abundance | Reliable sustain option without standout strengths. | |
![]() | Silver Wolf | Quantum / Nihility | Improved flexibility in 3.7 but still niche as a debuffer. | |
| T2 | ![]() | Jingliu | Ice / Hunt | Needs heavy support (Topaz/Sparkle) to stay competitive. |
![]() | Yunli | Wind / Destruction | Performance varies wildly with enemy action count. | |
![]() | Blade | Wind / Destruction | Outdated numbers; struggles in modern content. | |
![]() | Feixiao | Physical / Hunt | Average despite Tengxuan support. | |
![]() | Herta | Lightning / Erudition | Low-cost Pure Fiction pick; weak in MoC. | |
![]() | Gallagher | Fire / Abundance | Useful secondary sustain but not meta-defining. | |
![]() | Acheron | Quantum / Hunt | E0 not viable; needs E2+1 to compete. | |
![]() | Rappa | Fire / Destruction | Outdated 2.0-era performance. | |
![]() | Fugue | Fire / Nihility | Adds Imaginary Toughness; Break-team specialist. | |
![]() | Firefly | Fire / Hunt | Break comps weakened; not recommended. | |
![]() | Bronya | Wind / Harmony | Still usable but heavily outclassed by Sunday/Sparkle. | |
![]() | Jade | Ice / Erudition | Pure Fiction carry; weak in MoC. | |
![]() | Jing Yuan | Lightning / Erudition | Team-locked; needs Sunday + Tengxuan to shine. | |
| T3 | ![]() | Trailblazer • Harmony | Physical → Imaginary / Harmony | Only useful if your Break team lacks Fugue. |
![]() | Boothill | Physical / Hunt | High execution requirement; poor AoE. | |
![]() | Black Swan | Wind / Nihility | Powercrept by Hysilens + Kafka. | |
![]() | Tingyun | Lightning / Harmony | Early-game strong, fully replaced by Sparkle later. | |
![]() | Sparkle | Quantum / Harmony | Best with Dan Heng IL; limited outside SP-heavy teams. | |
![]() | Fu Xuan | Quantum / Preservation | Defensive numbers can’t handle 3.7 MoC pressure. | |
![]() | Dan Heng • IL | Imaginary / Hunt | Fell off heavily; not viable in new rotations. | |
![]() | Argenti | Physical / Erudition | Still works in Pure Fiction; overshadowed in farming. | |
![]() | Jiaoqiu | Fire / Nihility | Weaker in Acheron teams; closer to 4★ performance. | |
![]() | Luocha | Imaginary / Abundance | Strong healing but no cleanse; budget sustain pick. | |
![]() | Topaz | Fire / Hunt | Meta decline hurts her overall value. | |
| T4 | ![]() | March 7th | Ice / Hunt | E6 is usable; early-game placeholder. |
![]() | Clara | Physical / Destruction | Can tank and deal damage, but Yunli and Mydei are far more effective.Beginner Sub-DPS | |
![]() | Seele | Quantum / Hunt | Was top-tier at launch, but her numbers are outdated in the current patch.Former Meta DPS | |
![]() | Pela | Ice / Nihility | Fast energy cycle but low numbers; mostly a niche debuffer now.AoE DEF Shred Utility | |
![]() | Serval | Lightning / Erudition | Works in Pure Fiction with full investment, but has a very low ceiling.Pure Fiction F2P Option | |
![]() | Moze | Wind / Harmony | Ideal partner for Feixiao, but has no real value outside of that team.Skill Point Support | |
![]() | Dr. Ratio | Imaginary / Hunt | Stronger than most standard DPS in PF, but past his peak overall.Pure Fiction DPS | |
![]() | Bailu | Lightning / Abundance | No cleanse and limited utility. Good for early-game survival only.Pure Healer | |
![]() | Qingque | Quantum / Erudition | High RNG, heavy SP consumption. | |
![]() | Himeko | Fire / Erudition | Break + Follow-Up utility but low output. | |
| T5 | ![]() | Yukong | Imaginary / Harmony | Rotation-heavy and awkward to use. Outclassed by Sparkle and Sunday.High APM ATK Buffer |
![]() | Guinaifen | Fire / Nihility | Low scaling and overshadowed by stronger DoT enablers like Hysilens.DoT Utility | |
![]() | Yanqing | Ice / Hunt | Poor survivability and outdated mechanics. Not recommended to build.Single-Target DPS | |
![]() | Gepard | Ice / Preservation | Fine in Simulated Universe, but weak everywhere else.Shield Support | |
![]() | Trailblazer • Destruction | Physical / Destruction | Only real value is switching to Remembrance later.Beginner DPS | |
![]() | Welt | Imaginary / Nihility | Amazing in story mode, extremely weak in actual endgame content.Slow & Control | |
![]() | Sampo | Wind / Nihility | DoT output is too low compared to modern options. Not worth investing.DoT Enabler | |
![]() | Trailblazer • Preservation | Fire / Preservation | Shield value is too low for 3.7 content. Cannot keep the team alive.Old Shield Support | |
![]() | Lynx | Ice / Abundance | Low healing and no extra utility. Worse than Gallagher. Not recommended.Small Healer | |
🔔 Quick Tips:
Best pulls for beginners: Sunday, Castorice, Feixiao, Hyacine — these units cover DPS, support, and sustain, making early progression much smoother.
For advanced players: Cyrene, Evernight, Trailblazer (Remembrance) — great options for raising overall team ceilings.
High-value choices: Tribbie, Robin, Huohuo — flexible units that fit almost any lineup and are always worth building.
Avoid common pitfalls: Don’t chase every new banner. Prioritize T0–T1 units, and unless they’re your favorites, T3 or lower characters are not worth heavy investment.
Honkai: Star Rail is ultimately about team synergy, not just raw tier rankings. Even T2–T3 characters can perform above expectations when placed in the right lineup. Choosing pulls based on your team’s needs and your resource plan will almost always deliver better results than “chasing meta strength.
Honkai: Star Rail Tier Definitions
T0 – Meta-Defining Tier:Extremely powerful characters with top-tier value, broad team compatibility, and long-term viability. Core units of the current patch.
T0.5 – Strong Competitive Tier:High-performing characters with excellent strength and stable team placement. Very reliable in most endgame content.
T1 – Practical Tier:Solid units that shine in specific teams or scenarios. Strong enough for most content with the right lineup.
T2 – Advanced Tier:Characters with decent strength but inconsistent performance or niche usage. Useful in targeted situations.
T3 – Transitional Tier:Average power level. Optional to build; generally recommended only for favorites or early-game use.
T4 – Substitute Tier:Low priority for investment. Not recommended unless you personally love the character.
T5 – Underperforming Tier:Weak in the current patch. Not recommended for new or returning players to invest resources in.
Honkai: Star Rail Combat Profile Overview
In Honkai: Star Rail, a character’s Type determines the damage they deal and which enemies they counter, while the Path defines their core combat role. Together, they shape a character’s fundamental identity and are crucial for understanding strength, synergy, and team value.
| Category | Name | Role Description | |
| Type | Physical | Stable damage with strong Toughness Break; effective against early-game and multi-weakness enemies. | |
| Fire | Strong burn and AoE performance; excellent for mob clearing and Pure Fiction. | ||
| Ice | Freeze and Slow control tools; ideal for stabilizing high-difficulty stages. | ||
| Lightning | Mix of burst and DoT styles; excels at chained multi-hit damage. | ||
| Wind | High speed and multi-action gameplay; strong in turn-cycling teams. | ||
| Quantum | Sharp single-target burst and combo play; fits loop-based DPS teams. | ||
| Imaginary | Best action control and Toughness manipulation; extremely valuable in endgame. | ||
| Path | The Hunt | Premier single-target DPS; fast tempo and high burst. Main-carry path. | |
| Erudition | AoE-focused damage; excels in mob stages and Pure Fiction. | ||
| Remembrance | Control, freeze, delay, and action manipulation; core of 3.0 cycle teams. | ||
| Nihility | Focuses on debuffs, DoT, and enemy weakening for sustained damage. | ||
| Harmony | Buffing, action advance, and energy support; strongest team amplifier path. | ||
| Preservation | Shields, defense, taunt; provides team stability and mitigation. | ||
| Abundance | Healing and cleanse; primary sustain role for long fights. | ||
| Destruction | Hybrid DPS with self-sustain; durable main-carry option with multi-hit styles. | ||
Honkai: Star Rail – Combat Roles
In Honkai: Star Rail, characters are not designed to fight as isolated units. Each one plays a defined role within a team’s overall structure. A standard team consists of DPS, Support, and Sustain, and a character’s Path, skill kit, and action tempo determine which role they fulfill most effectively.
DPS (Main Carry):The primary source of damage. The entire team is built to maximize this unit’s output and rotation.
Support (Buffer / Debuffer):Increases the carry’s damage through buffs, debuffs, action boosts, SP/energy management, or utility effects.
Sustain (Healer / Shielder / Defensive Support):Keeps the team alive with healing, shields, cleanse, or damage reduction, ensuring the carry always has a safe environment to deal damage.
Understanding roles helps you quickly judge how a character fits into your roster, how to build stable teams, and where to invest limited resources for the biggest impact.
If you want practical team-building guides, version meta highlights, or optimized character pairings, feel free to check out our updated breakdowns.
Honkai: Star Rail Latest News
3.7 Version Event — The Blooming Day(Nov 7–Dec 23):Earn Stellar Jade, Tracks of Destiny, and limited event rewards from the seasonal exploration event.
3.7 Character Banners(Nov–Dec):Phase 1 rerun units include Castorice and Hyacine;Phase 2 banners feature Phainon and Evernight.
Acheron Companion Mission Update(Nov 15):New quest chapter released with exclusive rewards including Traveler’s Guide, Relic EXP, and a special phone wallpaper.
Simulated Universe Update — World 10 Expansion(Nov 20):Adds new Curios, Blessings, and weekly rewards. Clearing advanced difficulty gives extra Stellar Jade.
Forgotten Hall Rotation(Nov 1–30):New Memory of Chaos lineup with increased Ice and Quantum weakness enemies; rewards include up to 960 Stellar Jade.
Penacony Storyline Expansion(Late Nov):Additional lore quests unlocking new areas, puzzles, and one-time Trailblaze EXP boosts.
Limited-Time Login Event(Nov 4–18):Log in for 7 days to receive 10 Star Rail Special Passes, credits, and enhancement materials.
Music Concert Collaboration Release(Nov 9):Official HSR × HOYO-MiX live concert drops themed in-game decoration rewards and limited tracks.

Summary
Overall, the Version 3.7 power rankings show a clear hierarchy. Top-tier units remain dominant thanks to reliable mechanics and consistently high value. Mid-tier characters still perform well in the right teams or specific matchups, while lower-tier units mainly serve as transition picks or niche fillers.
As the game continues to evolve, every new character, buff, or Light Cone adjustment may shift the rankings. If you want better pull planning, faster updates on new releases, or easy access to the latest redeem codes and guides, keep an eye on GamsGo—we update everything as soon as new information drops.
Best of luck, Trailblazers. May your pulls be blessed and your teams unstoppable!
Honkai: Star Rail FAQ
Who is the strongest DPS in HSR?
In Version 3.7, Castorice (Fugue Form) remains one of the strongest overall DPS units. She combines top-tier burst damage, smooth rotation, and wide team flexibility—even at low Eidolons. Phainon, Feixiao, and Saber can reach similar peak output in specific setups, but Castorice offers the most consistent and universal performance.
What is the highest level in HSR?
The current Trailblaze Level cap is 70. Characters can be leveled up to 80, Light Cones also reach 80, and Relics can be enhanced up to 15. As your Trailblaze Level rises, you unlock higher Equilibrium Levels and tougher content, shifting progression toward Relics, Traces, and refined team-building.
What gives the most EXP in HSR?
The most efficient sources of Trailblaze EXP are Daily Training, Trailblaze Power activities such as Calyx and Caverns, and the weekly points from the Simulated Universe. Story quests and Companion Missions provide large one-time EXP rewards. For faster progression, upgrade routes, and the latest redeem codes, GamsGo offers frequently updated guides and version insights.
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