Best Honkai Star Rail Team Comps Guide for Version 4.5

GamsGo Team

By GamsGo Team

2026/09/03

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Honkai: Star Rail Version 4.5 “To Roll the Stars in Astropolis” adds Robin • Summeretto, a Wind Remembrance support, and Aventurine • Waveflair, a Quantum Elation damage dealer, bringing new options to several team archetypes.

This guide covers practical Version 4.5 team comps for Elation, Remembrance, DoT, Break, follow-up, hypercarry, and other popular playstyles. Use the recommended lineups or swap characters based on your roster.

Many teams feature Version 4.5 characters and reruns, including Robin • Summeretto, Aventurine • Waveflair, Hyacine, and Ashveil. Need more pulls? Top up Oneiric Shards through GamsGo at up to 30% off and complete your ideal lineup.

Honkai: Star Rail Top Up

Best HSR Team Comps for Version 4.5

T0
Team 1
hsr Evanescia
Evanescia
hsr Yao Guang
Yao Guang
hsr Robin • Summeretto
Robin • Summeretto
hsr Huohuo
Huohuo
Team 2
hsr Yao Guang
Yao Guang
hsr Silver Wolf LV.999
Silver Wolf LV.999
hsr Sparxie
Sparxie
hsr Huohuo
Huohuo
Team 3
hsr Himeko • Nova
Himeko • Nova
hsr Mortenax Blade
Mortenax Blade
hsr Welt
Welt
hsr Huohuo
Huohuo
Team 4
hsr Castorice
Castorice
hsr Evernight/Trailblazer - Remembrance
Evernight/Trailblazer - Remembrance
hsr Robin • Summeretto
Robin • Summeretto
hsr Hyacine
Hyacine
Team 5
hsr Ashveil
Ashveil
hsr Mortenax Blade
Mortenax Blade
hsr Tribbie
Tribbie
hsr Hyacine
Hyacine
 
T0.5
Team 1
hsr Phainon
Phainon
hsr Sunday
Sunday
hsr Cerydra
Cerydra
hsr Dan Heng • Permansor
Dan Heng • Permansor
Team 2
hsr Archer
Archer
hsr Sparkle
Sparkle
hsr Rin Tohsaka
Rin Tohsaka
hsr Huohuo
Huohuo
Team 3
hsr Hysilens
Hysilens
hsr Black Swan
Black Swan
hsr Kafka
Kafka
hsr Dan Heng • Permansor
Dan Heng • Permansor
Team 4
hsr Firefly
Firefly
hsr Fugue
Fugue
hsr Lingsha
Lingsha
hsr The Dahlia
The Dahlia
T1
Team 1
hsr Feixiao
Feixiao
hsr Mortenax Blade
Mortenax Blade
hsr Dan Heng • Permansor
Dan Heng • Permansor
hsr Ashveil
Ashveil
Team 2
hsr Acheron
Acheron
hsr Mortenax Blade
Mortenax Blade
hsr Tribbie/Jiaoqiu
Tribbie/Jiaoqiu
hsr Dan Heng • Permansor
Dan Heng • Permansor
Team 3
hsr Anaxa
Anaxa
hsr Cerydra
Cerydra
hsr Dan Heng • Permansor Terrae
Dan Heng • Permansor Terrae
hsr Cyrene/Sunday
Cyrene/Sunday
Team 4
hsr Saber
Saber
hsr Gilgamesh
Gilgamesh
hsr Robin • Summeretto
Robin • Summeretto
hsr Huohuo
Huohuo
Team 5
hsr Seele
Seele
hsr Cerydra
Cerydra
hsr Dan Heng • Permansor
Dan Heng • Permansor
hsr Sparkle
Sparkle
 
T2
Team 1
hsr Aglaea
Aglaea
hsr Cyrene
Cyrene
hsr Sunday
Sunday
hsr Dan Heng • Permansor
Dan Heng • Permansor
Team 2
hsr The Herta
The Herta
hsr Anaxa/Herta
Anaxa/Herta
hsr Robin • Summeretto
Robin • Summeretto
hsr Lingsha/Huohuo
Lingsha/Huohuo
Team 3
hsr Jing Yuan
Jing Yuan
hsr Dan Heng • Permansor
Dan Heng • Permansor
hsr Sunday
Sunday
hsr Robin
Robin
Team 4
hsr Mydei
Mydei
hsr Cyrene
Cyrene
hsr Hyacine
Hyacine
hsr Tribbie/Ruan Mei
Tribbie/Ruan Mei
T3
Team 1
hsr Jingliu
Jingliu
hsr Tribbie
Tribbie
hsr Hyacine
Hyacine
hsr Sunday
Sunday
Team 2
hsr Blade
Blade
hsr Hyacine
Hyacine
hsr Sunday
Sunday
hsr Tribbie
Tribbie
Team 3
hsr Yunli
Yunli
hsr Tribbie
Tribbie
hsr Dan Heng • Permansor
Dan Heng • Permansor
hsr Sparkle/Sunday
Sparkle/Sunday
 

The T0 teams combine powerful damage dealers with highly synergistic supports and sustain units, giving them strong damage, smooth rotations, and consistent performance. Elation, Remembrance, and frequent-action teams are especially prominent in Version 4.5.

T0.5 and T1 teams can still rival T0 with the right builds and matchups. T2 and T3 teams depend more on investment, enemy weaknesses, or precise rotations, so use this ranking as a reference and adjust the support or sustain slot when needed.

How HSR Team Building Works

A standard Honkai: Star Rail team has four character slots. A strong lineup balances damage, buffs or debuffs, Skill Point usage, elemental coverage, and survivability instead of simply placing four high-tier characters together.

HSR Team Roles Explained

Characters are commonly grouped into four combat roles. Paths can suggest what a character does, but they do not define the role completely, especially with flexible Remembrance and Elation kits.

RoleWhat It DoesCommon Paths
Main DPSDeals most of the team's damage and usually receives the majority of its buffs.Destruction, The Hunt, Erudition, Nihility, Remembrance, Elation
Sub-DPSAdds damage through follow-up attacks, DoT, memosprites, or attacks outside the main DPS's turn.The Hunt, Erudition, Nihility, Remembrance, Elation
SupportIncreases damage, weakens enemies, restores Energy, or manipulates actions and Speed.Harmony, Nihility, Remembrance, Elation
SustainKeeps the team alive through healing, shields, cleansing, or damage mitigation.Abundance, Preservation, Remembrance

A standard lineup uses one Main DPS, two flexible slots, and one Sustain. The flexible slots can contain two Supports or one Support and one Sub-DPS. Dual-DPS and sustain-free teams also work, but they require suitable kits, stronger builds, or careful play.

Balance Your Skill Point Economy

Skill Points are shared by the entire team. Most Basic ATKs generate 1 SP, while most Skills consume 1 SP. Teams normally start with 3 SP and can hold up to 5, although certain characters, Techniques, and effects can change these limits.

Your Main DPS may need to use a Skill every turn, so the remaining characters must generate enough SP to support that rotation. Judge SP usage across a complete rotation rather than looking at only one turn.

  • SP-Positive: Generates more SP than it consumes by using Basic ATKs frequently.
  • SP-Neutral: Alternates between Skills and Basic ATKs without causing a long-term SP loss.
  • SP-Negative: Consumes more SP than it generates and needs SP-positive teammates.

Most teams should remain SP-neutral or SP-positive over a full rotation. Running several SP-negative characters together can interrupt buffs, healing, or the Main DPS's attacks.

Match Enemy Weaknesses

Enemies have a Toughness bar and one or more elemental weaknesses. Attacking with a matching element reduces Toughness. Weakness Break delays the enemy's action, applies an elemental Break effect, and creates an important damage window.

Matching weaknesses is especially valuable for Break teams and Apocalyptic Shadow. Characters that implant weaknesses, add weakness types, or reduce Toughness regardless of type can make a team more flexible, but enemy mechanics still matter.

Endgame Modes Reward Different Teams

Memory of Chaos, Pure Fiction, and Apocalyptic Shadow use two teams in Normal Mode. Since Version 4.3, their highest difficulty also offers Starward Mode, which adds a third stage and requires three separate teams.

  • Memory of Chaos: Rewards fast clears within a Cycle limit. Enemy lineups determine whether single-target damage, AoE, Break, DoT, or follow-up attacks perform best.
  • Pure Fiction: Focuses on scoring against repeated enemy waves. AoE damage, frequent actions, and effects triggered by defeating enemies are especially valuable.
  • Apocalyptic Shadow: Centers on Boss Mirages. Teams must reduce Toughness efficiently, exploit the Weakness Break window, and respond to each boss's unique mechanics.
  • Anomaly Arbitration: Uses three non-overlapping teams for its Knight Stages. Afterward, the King in Check Stage can be challenged with any suitable team.

One powerful lineup is no longer enough for every reward. Build at least three functional team cores, spread universal Supports and Sustains carefully, and keep alternative characters ready for different weaknesses and stage mechanics.

Best HSR 4.5 Team Comps for Every Game Mode

Honkai: Star Rail Version 4.5 shortens the current Apocalyptic Shadow and Pure Fiction periods to five weeks, while Memory of Chaos keeps the existing Stormcleanse phase until Version 4.6. Because every mode rewards a different damage pattern, the best approach is to build several complete archetypes instead of forcing one universal team into every stage.

HSR 4.5 Apocalyptic Shadow Best Teams

Apocalyptic Shadow: Celestial Lupine runs from August 31 to October 5, 2026. Weakness Breaking an enemy with Steadfast Safeguard removes control debuffs from all allies and makes their Ultimates available. Enemies also take 25% more Skill DMG and 15% more Elation Skill DMG.

Normal Mode requires two teams. Starward Mode adds a third Node, so plan three lineups without duplicate characters before entering. The final reward thresholds are 6,600 points in Normal Mode and 10,200 points in Starward Mode.

Node 1 — Branch Control
Himeko • Nova

Himeko • Nova

Mortenax Blade

Mortenax Blade

Welt

Welt

Huohuo

Huohuo

AoE and repeated Skill damage clear summoned branches, lower the boss’s Toughness, and convert each branch break into faster boss damage.
Node 2 — Debuff Burst
Acheron

Acheron

Mortenax Blade

Mortenax Blade

Tribbie

Tribbie

Dan Heng • Permansor Terrae

Dan Heng • Permansor Terrae

Frequent debuff application feeds Acheron while Tribbie amplifies shared damage. Dan Heng adds protection without taking the main carry slot.
Node 3 — Elation Pressure
Silver Wolf LV.999

Silver Wolf LV.999

Sparxie

Sparxie

Yao Guang

Yao Guang

Huohuo

Huohuo

Rapid Elation actions handle Live Showdown, raise Ally Popularity quickly, and take full advantage of the rotation’s Elation Skill bonus.
 

These lineups are starting points rather than mandatory answers. Boss weaknesses, Finality’s Axiom choices, and your available Eidolons can change the best allocation. The complete HSR 4.5 Apocalyptic Shadow guide covers each boss, Node buff, and alternative team.

If Elation is your main archetype, the Evanescia build and team guide explains how to balance damage, Energy, and replacement teammates.

HSR 4.5 Memory of Chaos Best Teams

Version 4.5 does not add a new Memory of Chaos phase. Stormcleanse remains available until September 28, 2026. At the start of each Cycle, one random Hunt or Erudition ally immediately acts and gains 80% increased DMG for one turn.

Hunt and Erudition carries use the turbulence most directly, but a well-matched dual-DPS or hypercarry team can still clear efficiently. Assign your fastest side to the more demanding half instead of treating both sides as identical damage checks.

Follow-Up Team
Feixiao

Feixiao

Mortenax Blade

Mortenax Blade

Dan Heng • Permansor Terrae

Dan Heng • Permansor Terrae

Ashveil

Ashveil

Feixiao benefits from the Hunt action advance, while frequent attacks trigger Mortenax Blade’s debuffs and Ashveil’s follow-up pressure.
Erudition Team
Himeko • Nova

Himeko • Nova

Mortenax Blade

Mortenax Blade

Welt

Welt

Huohuo

Huohuo

Himeko • Nova receives the Erudition action advance and can switch between elite-focused and multi-target damage as the wave changes.
Dual-DPS Team
Saber

Saber

Gilgamesh

Gilgamesh

Robin • Summeretto

Robin • Summeretto

Huohuo

Huohuo

Saber and Gilgamesh cover different damage patterns while Robin supplies action support, Energy, and teamwide amplification.
Hypercarry Team
Phainon

Phainon

Sunday

Sunday

Cerydra

Cerydra

Dan Heng • Permansor Terrae

Dan Heng • Permansor Terrae

Sunday and Cerydra concentrate buffs on Phainon, while Dan Heng stabilizes the rotation and protects the carry.

For the follow-up lineup, the Ashveil build guide covers her damage priorities and rotation with Mortenax Blade.

The dual-DPS option needs careful Skill Point and Energy management. Check the Gilgamesh build and Robin • Summeretto build guide before finalizing Speed order.

HSR 4.5 Pure Fiction Best Teams

Pure Fiction: Domain Genesis runs from September 14 to October 19, 2026. Every time the team gains Punchline, it receives 2 additional Grit, so Elation, AoE, DoT, and frequent-action teams reach Grit effects faster than slow single-target lineups.

Elation AoE
Evanescia

Evanescia

Yao Guang

Yao Guang

Robin • Summeretto

Robin • Summeretto

Huohuo

Huohuo

Frequent Elation actions generate Punchline and Grit quickly while maintaining enough Energy to keep waves moving.
Silver Wolf Elation
Yao Guang

Yao Guang

Silver Wolf LV.999

Silver Wolf LV.999

Sparxie

Sparxie

Huohuo

Huohuo

Silver Wolf and Sparxie supply repeated Elation damage, while Yao Guang improves the team’s action and mechanic coverage.
Erudition AoE
Himeko • Nova

Himeko • Nova

Mortenax Blade

Mortenax Blade

Welt

Welt

Huohuo

Huohuo

Himeko • Nova’s multi-target stance clears dense waves; Welt and Mortenax Blade keep DEF reduction and vulnerability active.
DoT Team
Hysilens

Hysilens

Black Swan

Black Swan

Kafka

Kafka

Dan Heng • Permansor Terrae

Dan Heng • Permansor Terrae

DoT damage continues between the Main DPS’s turns and scales well into waves with several durable targets.
Flexible AoE
The Herta

The Herta

Anaxa

Anaxa

Robin • Summeretto

Robin • Summeretto

Lingsha

Lingsha

The Herta and Anaxa provide broad AoE coverage, Robin accelerates the team, and Lingsha adds healing plus extra attacks.
 

Prioritize attacks that hit several enemies or continue outside the Main DPS’s turn. The Himeko • Nova build guide explains when to use her multi-target setup instead of her elite-focused setup.

Players using the Elation variant can review the Silver Wolf LV.999 build guide for teammate and rotation options. Keep at least one universal Support and Sustain free for the third Starward team.

HSR 4.5 Anomaly Arbitration Best Teams

Return of the Legion contains three Knight stages followed by Irontomb in King in Check. The Knight stages require three separate teams and do not allow shared characters. After clearing them, you may rebuild your roster for the King stage.

Knight 1 — Frequent Hits
Archer

Archer

Rin Tohsaka

Rin Tohsaka

Sparkle

Sparkle

Dan Heng • Permansor Terrae

Dan Heng • Permansor Terrae

Repeated actions remove defensive Scales quickly. Sparkle supports Skill Point flow so Archer can keep attacking.
Knight 2 — Follow-Up / Elation
Silver Wolf LV.999

Silver Wolf LV.999

Sparxie

Sparxie

Yao Guang

Yao Guang

Huohuo

Huohuo

Follow-up effects and Aha Instants answer the stage’s defensive stacks without relying on one large hit.
Knight 3 — Memosprites
Castorice

Castorice

Evernight

Evernight

Cyrene

Cyrene

Hyacine

Hyacine

Multiple memosprites increase the number of allied targets, reduce mitigation, and provide the safest match for this stage effect.
King in Check — Irontomb
Ashveil

Ashveil

Mortenax Blade

Mortenax Blade

Tribbie

Tribbie

Hyacine

Hyacine

Reliable healing is essential against continuous HP loss. Frequent attacks also rebuild damage after Irontomb resets its defenses between phases.

Correct allocation matters more than placing your most expensive carry in every stage. Use the HSR 4.5 Anomaly Arbitration guide for Knight effects, King buffs, and lower-investment alternatives.

For Knight 1, the Rin Tohsaka build guide helps tune Skill Point use. For Irontomb, the Hyacine build guide is useful when continuous HP loss makes sustain the limiting factor.

Currency Wars Best Team Directions

Currency Wars does not use normal account builds. A full squad can contain up to ten characters, with four fighting on field and the remaining units providing off-field effects. Positioning, exclusive Character Empowerments, Bonds, Star Levels, equipment, Investment Strategies, and Gold management determine the strength of the board.

The examples below show possible on-field cores, not fixed ten-character teams. Start from the characters offered by the shop, then recruit off-field units that complete the most valuable Bond thresholds.

Elation Board
Silver Wolf LV.999

Silver Wolf LV.999

Sparxie

Sparxie

Yao Guang

Yao Guang

Huohuo

Huohuo

Use this as the on-field core only when the shop gives enough Elation and compatible Bond units. Fill the bench with units that complete thresholds.
Remembrance Board
Aglaea

Aglaea

Cyrene

Cyrene

Sunday

Sunday

Hyacine

Hyacine

Prioritize memosprite and Energy-related Bonds, then decide which units belong on field according to their Currency Wars positioning.
DoT Board
Hysilens

Hysilens

Black Swan

Black Swan

Kafka

Kafka

Huohuo

Huohuo

DoT is a strong direction when Kafka and the matching Bond units appear early. Do not force it if upgrades or key bench units are missing.
 
  • Protect interest: When the board is stable, keep 50 Gold to earn the normal maximum of 5 interest at the next Node.
  • Upgrade realistic carries: Three identical 1-star copies create a 2-star unit, and three 2-star copies create a 3-star unit. Low-cost carries are usually easier to finish.
  • Build around two or three Bonds: A coherent board with upgraded units is stronger than a collection of unrelated 5-cost characters.
  • Match the shop level to unit cost: Level before rerolling for expensive units, but stay at an efficient level when chasing 1-cost, 2-cost, or 3-cost upgrades.

Budget HSR Team Building Tips

Limited 5-star characters raise a team’s ceiling, but they cannot replace correct Speed order, Skill Point flow, Energy planning, or reliable sustain. Build one complete damage core first, then invest in flexible 4-star and free units that can move between teams.

High-Value 4-Star Characters

CharacterPrimary RoleWhy They Are Worth Building
GallagherSustain / BreakHeals, applies a debuff, deals strong Fire Toughness damage, and generates Skill Points through frequent Basic ATKs.
PelaDebuff SupportProvides AoE DEF reduction while remaining SP-positive in many rotations. She works with Crit, DoT, and dual-DPS teams.
TingyunHypercarry SupportSupplies ATK, additional damage, and Energy to one carry, making her useful for Ultimate-focused teams.
March 7th (The Hunt)Sub-DPSAdds frequent attacks and changes her bonuses according to the selected Master, allowing her to support Crit and Break carries.
AstaTeam SupportIncreases team ATK and Speed. Her multi-hit Skill is especially useful against enemies with Fire Weakness.
MozeFollow-Up Sub-DPSMarks one enemy as Prey and attacks outside the normal turn order, giving follow-up teams an accessible secondary damage dealer.

Free Characters Worth Building

Free characters are most valuable when they unlock a mechanic your roster does not yet cover. Do not level every free unit equally; prioritize the form or role that completes a team you can already field.

  • Trailblazer (Harmony): Enables Super Break and remains one of the easiest ways to assemble a low-cost Break team.
  • Trailblazer (Remembrance): Adds a memosprite and flexible support for Remembrance and Crit-focused carries.
  • Trailblazer (Elation): Generates Punchline and supports Elation Skill rotations when premium Elation partners are unavailable.
  • Herta: Her AoE follow-up attacks remain useful in Pure Fiction and other stages filled with low-HP enemies.
  • Xueyi: Provides Quantum Toughness damage and works as a budget Break-oriented DPS.

Simple Budget Team Templates

ArchetypeFlexible Template
BreakBreak DPS / Trailblazer (Harmony) / Pela or Asta / Gallagher
ElationElation DPS / Trailblazer (Elation) / Pela or Asta / Gallagher
HypercarryMain DPS / Tingyun / Pela / Gallagher or Lynx
Follow-UpMain DPS / March 7th (The Hunt) or Moze / Asta or Pela / Sustain

Replace units according to enemy Weaknesses, available Eidolons, Speed order, and Skill Point requirements. Before spending Stellar Jades, claim the currently active rewards listed in our Honkai: Star Rail codes guide.

Final Thoughts

No HSR team dominates every activity. Apocalyptic Shadow rewards boss-mechanic answers and Toughness damage, Pure Fiction values AoE and repeated actions, Memory of Chaos emphasizes efficient Cycles, and Anomaly Arbitration tests the depth of your entire roster. Use the current Honkai: Star Rail tier list to compare substitutes, but judge them within the team and mode you actually play.

Build one complete team first, then develop two additional archetypes that do not compete for the same Supports and Sustains. If you need more pulls to complete a lineup, you can top up Honkai: Star Rail Oneiric Shards through GamsGo at up to 30% off.

If building three complete teams from scratch would take too long, you can also compare Honkai: Star Rail accounts with established rosters. Check the included characters and choose one that already supports the archetypes you want to play.

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HSR Team Building FAQ

What Roles Does a Good Honkai: Star Rail Team Need?

Most teams need one primary damage dealer, one or two characters who amplify or add damage, and one sustain. The exact structure depends on the carry: hypercarry teams usually use two Supports, while DoT and follow-up teams often use two damage dealers who trigger each other’s mechanics.

Should an HSR Team Use One DPS or Two?

Use one DPS when that character scales strongly with concentrated buffs or consumes most of the team’s Skill Points. Use two damage dealers when both can attack efficiently, share the same amplifier, or trigger follow-up, DoT, Break, or summon effects for each other.

Does Every HSR Team Need a Healer or Shielder?

For normal progression and most endgame clears, one reliable sustain is recommended. Sustainless teams can clear faster, but they usually require high investment, precise action control, and an encounter that can be defeated before incoming damage becomes dangerous.

How Do I Replace a Missing Premium Character?

Replace the missing function rather than copying the same Path. Identify whether the team needs damage amplification, Energy, action advance, debuffs, Skill Point generation, cleansing, healing, or shields, then choose a character who supplies the most important missing function.

Why Does a Strong Team Perform Poorly in Some Game Modes?

Each mode rewards a different damage pattern. A single-target team may struggle to clear Pure Fiction waves, while an AoE team may lose time against one durable Apocalyptic Shadow boss. Enemy Weaknesses, stage buffs, target count, and required mechanics can matter more than a team’s general tier.

How Many Teams Should an HSR Account Build?

Build at least two complete teams for standard endgame modes, then work toward a third lineup with minimal character overlap. A third team gives you more freedom in Starward Mode and Anomaly Arbitration and prevents one contested Support or Sustain from blocking several lineups.

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GamsGo Team

By GamsGo TeamSubscription Sharing Experts

2026/09/03

Subscription Sharing Experts

GamsGo is a trusted platform for game top-ups and subscriptions. This guide breaks down the best Honkai Star Rail team comps for Version 4.2, covering all major archetypes, endgame mode strategies, and budget-friendly options to help Trailblazers build winning squads and claim every Stellar Jade available.