Honkai: Star Rail 4.4 "In Ravages Does the Whistle Sound" is now live. Phase 1 is headlined by the brand-new 5-star Himeko · Nova, whose banner runs the entire version, alongside reruns of Sparxie, Dan Heng · Permansor Terrae, and Evernight.
On July 24, the second wave of the Fate/stay night collaboration opens, adding Rin Tohsaka and Gilgamesh. With three banner tracks running on different timelines, this is one of the most crowded versions in recent memory.
This guide breaks it all down: current banners, the 4.5 and beyond preview, the leak roadmap, the full banner history, plus pity mechanics and Stellar Jade planning advice.
HSR Banner Schedule 2026: Version 4.2–4.7 at a Glance
Below is a quick overview. Versions 4.2–4.4 are live/officially announced; 4.5 is based on official drip marketing; 4.6–4.7 are community leaks, with elements, Paths, and release versions all unconfirmed—use for planning only, and always refer to in-game announcements.
| Version | Phase | Date | New Character | Path | Element | Role |
|---|---|---|---|---|---|---|
| 4.2 | Phase 1 | Apr 21 – May 12, 2026 | ![]() Silver Wolf Lv.999 | Elation | Quantum | AoE DPS |
| Phase 2 | May 12 – Jun 1, 2026 | ![]() Evanescia | Elation | Physical | DPS | |
| 4.3 | Phase 1 | Jun 1 – Jun 24, 2026 | ![]() Mortenax Blade | Destruction | Fire | Sub-DPS |
| 4.4 | All Version | Jul 14 – Aug 25, 2026 | ![]() Himeko · Nova | Erudition | Fire | AoE DPS |
| Collab | Jul 24 – End of Ver. 4.6 | ![]() Rin Tohsaka | Erudition | Quantum | DPS | |
| Collab | Jul 24 – End of Ver. 4.6 | ![]() Gilgamesh | Destruction | Lightning | DPS | |
| 4.5 | Phase 1 | Approx. Aug 25 – Sep 16, 2026 | ![]() Robin · Summeretto | Remembrance | Wind | Support |
| Phase 2 | Approx. Sep 16 – Oct 6, 2026 | ![]() Aventurine · Waveflair | Elation | Quantum | FuA DPS | |
| 4.6 (Leaked) | TBA | Approx. Oct 2026 | ![]() Sugilite (Unconfirmed) | TBA | TBA | TBA |
| 4.7 (Leaked) | TBA | Approx. Late 2026 | ![]() Nihilux (Unconfirmed) | TBA | TBA | TBA |
Honkai: Star Rail Current Banners (Version 4.4)
4.4 is the most structurally unusual version in recent memory, with three banner tracks running in parallel: Himeko · Nova spans the entire version, rerun characters rotate in two batches across the first and second halves, and the Fate collab banner runs independently on a timeline all its own. The breakdown below follows these three tracks.
Himeko · Nova Banner (Runs All Version)

Himeko · Nova is 4.4's only new 5-star—a Fire Erudition AoE DPS. Her banner, Ad Astra Nova, runs the full version (Jul 14 – Aug 25), giving you six weeks to save Stellar Jade at your own pace.
She upends the traditional Erudition "hog the turn" playstyle: on entry she deploys the Starblazer mech and grants the whole team an Assist Skill, and every time an ally triggers it she gets fed back damage—turning her from a solo DPS into a team-enabling carry.
Her signature Light Cone, A Star That Lights the Night, runs alongside on the Brilliant Fixation banner; the featured 4-stars are Moze, Hanya, and Serval.
Phase 1 Rerun Banners
The first half (Jul 14 – Aug 5) features three rerun 5-stars on the Indelible Coterie banner, running in parallel with Himeko · Nova and sharing the same rate-up 4-stars: Moze, Hanya, and Serval.
| Character | Portrait | Element | Path | Role | Signature LC |
|---|---|---|---|---|---|
| Sparxie | ![]() | Fire | Elation | DPS | Dazzled By A Flowery World |
| Dan Heng · Permansor Terrae | ![]() | Physical | Preservation | Sustain | Though Worlds Apart |
| Evernight | ![]() | Ice | Remembrance | DPS | To Evernight's Stars |
Sparxie is Sparkle's Elation variant and Dan Heng · PT is Dan Heng's Preservation variant—both are new forms of existing characters, not brand-new units; Evernight is her original self.
Sparxie's first rerun (since her 4.0 debut) is a strong Elation DPS, but she leans heavily on Yao Guang and loses value without the right partner.
Dan Heng · PT, also on his first rerun, is a Preservation unit that balances team survivability with some damage, and pairs especially well with Himeko · Nova's Astral Express synergy teams.
Evernight is already on her second rerun—an Ice Remembrance DPS with strong output, but she needs specific partners like Castorice and Hyacine to reach her full potential, so she's less self-sufficient.
Phase 2 Rerun Banners
The second half (Aug 5 – Aug 25) features three rerun 5-stars on the Indelible Coterie banner, with Himeko · Nova and the Fate collab still live, and the same rate-up 4-stars: Moze, Hanya, and Serval.
| Character | Portrait | Element | Path | Role | Signature LC |
|---|---|---|---|---|---|
| Cerydra | ![]() | Wind | Harmony | Support | Epoch Etched in Golden Blood |
| Anaxa | ![]() | Wind | Erudition | DPS | Life Should Be Cast to Flames |
| Aventurine | ![]() | Imaginary | Preservation | Sustain | Inherently Unjust Destiny |
All three are reruns of the original characters, with no alternate forms involved.
Cerydra, on her second rerun (since her 3.5 debut), is a Harmony support specialized in damage amplification, boosting a single carry through her Military Merit mechanic; she suits teams built around a specific core and is fairly team-dependent.
Anaxa, on his second rerun (since his 3.2 debut), is a Wind Erudition DPS who stacks damage and DEF ignore by applying multiple weaknesses to enemies. His ceiling is high, but he's team-dependent and less flexible than a pure AoE unit.
Aventurine, on his second rerun (since his 2.1 debut), is a whole-team shielding Preservation unit—extremely versatile, fits into almost any lineup, and has long been one of the community's most-requested reruns.
Fate/stay night Collab Banners
The second Fate/stay night collaboration (Fate/stay night [Unlimited Blade Works]) opens July 24 and runs through the end of 4.6, with no fixed end date—unlike standard banners that rotate every three weeks.
It's a separate banner system, and the key thing to remember is that there are three independent pity tracks: the standard character banner, the collab character banner, and the collab Light Cone banner—none of them share pity.
In other words, pity built up on the standard banner does not carry into the collab banner; but the four collab characters (Saber, Archer, Rin, Gilgamesh) share a single pity track—pity from the first wave transfers directly to Rin/Gilgamesh.
The collab banner uses standard Special Passes with no rate-up 4-stars, and its numbers (0.6% base rate, 90-pull hard pity, 50/50) match the standard character banner.
The two newly debuting collab 5-stars:
| Character | Portrait | Element | Path | Role | Signature LC |
|---|---|---|---|---|---|
| Rin Tohsaka | ![]() | Quantum | Erudition | AoE DPS | TBA |
| Gilgamesh | ![]() | Lightning | Destruction | DPS | TBA |
Saber and Archer from the first wave remain on their banners and share the same pity. There are also two bonuses: on login you can choose one for free between Gilgamesh and Archer (claim before the end of 4.6); and after 200 cumulative pulls on any banner, you can also freely select the signature Light Cone of either Gilgamesh or Archer.
Honkai: Star Rail Upcoming Banners (Version 4.5)
Honkai: Star Rail 4.5 Banner is the summer-themed version, expected to launch in late August (approx. Aug 25 – Oct 6), with both new 5-stars being swimsuit SP forms of existing characters. The following is based on the official "Variations on a Cosmic Tour" teasers and early leaks, and dates are not yet locked in.
| Character | Portrait | Element | Path | Expected Role | Phase |
|---|---|---|---|---|---|
| Robin · Summeretto (SP form) | ![]() | Wind | Remembrance | Support (expected) | Phase 1 (approx. Aug 25 – Sep 16) |
| Aventurine · Waveflair (SP form) | ![]() | Quantum | Elation | FuA DPS (expected) | Phase 2 (approx. Sep 16 – Oct 6) |
Both are swimsuit variants of existing characters rather than brand-new units—but each changes its Element and Path, so their playstyles are expected to differ greatly from the originals; don't assume they'll play the same way.
Robin · Summeretto shifts from Harmony to Remembrance, with leaks pointing to an HP-tracking team-buff kit (similar in concept to Genshin's Furina); Aventurine · Waveflair moves from Preservation to an Elation follow-up DPS built around RNG-based mechanics.
For now, their signature Light Cones, rerun lineups, and exact release dates are all unannounced, and their kits remain beta/leak data. Refer to the official preview livestream for final information.
HSR Future Banners & Leaks (4.6 and Beyond)
Everything below comes from community leaks and datamining, and is unconfirmed by HoYoverse. Version placement, elements, and Paths may all change—use it only as a reference for saving Stellar Jade, not as fact.
The two most-anticipated new 5-stars rumored for 4.6 and beyond are Sugilite and Nihilux. Both have already appeared in official story content/PVs, but there's still no official word on "when they'll get a banner or what Element/Path they'll have."
Sugilite is a member of the Ten Stonehearts of the Interastral Peace Corporation. Leaks point to around late October, possibly landing in 4.6, but his version placement is unconfirmed. His character design comes from an official PV, and its details (the sugilite gemstone, Egyptian motifs, the sphinx in the background) hint at his theme and role.
Nihilux, titled "Origin of Aha" and "the strictest mother of the Aeons," is speculated to arrive around 4.7, but this too is unconfirmed—she was earlier rumored for a 4.3 release yet still isn't playable, which shows just how unreliable this kind of timing leak can be.
The community also floats more distant names like Pearl and SP Sampo (rumored to reveal a "Joker" identity), but these are even less credible and should be treated as pure speculation until officially announced.
All in all, nothing about the post-4.6 lineup is set in stone. It's best to keep some Stellar Jade in reserve for flexibility, and not go all in on unconfirmed rumors.
Honkai: Star Rail Past Banners (Banner History)
Below is an overview of the new 5-stars from each 4.x version—click a version to view its detailed banner article.
| Version | New 5★ Characters |
|---|---|
| 〔HSR 4.0 banner〕 | Yao Guang (Physical/Elation), Sparxie (Fire/Elation) |
| 〔HSR 4.1 banner〕 | Ashveil (Lightning/The Hunt) |
| 〔HSR 4.2 banner〕 | Silver Wolf Lv.999 (Quantum/Elation), Evanescia (Physical/Elation) |
| 〔HSR 4.3 banner〕 | Mortenax Blade (Fire/Destruction) |
| 〔HSR 4.4 banner〕 | Himeko · Nova (Fire/Erudition), Rin Tohsaka (Quantum/Erudition), Gilgamesh (Lightning/Destruction) |
How to Plan Your Warps
Understanding the mechanics, calculating your resources, and making smart decisions are the long-term fundamentals that apply to every version.
How the Warp & Pity System Works
HSR has three independent warp banners, and the key point is this: the character, Light Cone, and standard banners each have completely separate pity—pulls on one never carry over to another. The table below compares their core numbers.
| Banner | Base | Soft Pity | Hard Pity | System |
|---|---|---|---|---|
| Character Event Warp | 0.6% | ~74 pulls | 90 pulls | 50/50 |
| Light Cone Event Warp | 0.8% | ~65 pulls | 80 pulls | 75/25 |
| Stellar Warp (Standard) | 0.6% | ~74 pulls | 90 pulls | Permanent · No 50/50 |
The character banner's 50/50: your first 5-star has a 50% chance to be the rate-up character; once you "lose" (get a standard unit), your next 5-star is guaranteed to be the rate-up. A lost 50/50 guarantee carries across banners and doesn't reset.
Every 10 pulls guarantees at least one 4-star. Pity accumulates between banners of the same type—if you don't get a 5-star this version, those pulls carry to the next same-type banner and aren't wasted.
How Many Stellar Jades Can You Save Per Patch?
In a standard 6-week version, a pure F2P player can roughly save the amounts below (including equivalent passes), to help estimate how many pulls you'll have. Each pull costs 160 Stellar Jade.
| Source | Approx. |
|---|---|
| Daily Training | ~4,000+ |
| Endgame Modes | ~7,200 |
| Events | ~3,000–5,000 |
| Mail, BP, Codes | ~2,000+ |
That's roughly 8,000–10,000 Stellar Jade in total, or about 50–65 pulls. A monthly pass (Nameless Glory / Express Supply Pass) adds around another 3,000 Jade per month, pushing the total to 70–80 pulls. Numbers fluctuate with each version's event load, so treat these as estimates.
Banner Pulling Tips for F2P & Low-Spenders
- Lock in a single target: F2P players can usually only guarantee one 5-star per version. Don't spread pulls across multiple banners—concentrate your resources to secure the one you want most.
- Don't stop before soft pity: after pull 74 the 5-star rate spikes, and most people get theirs between 75–85. Once you've committed, pull into the soft pity range—stopping midway is the biggest waste.
- Use the guaranteed rate-up: losing the 50/50 isn't bad—your next 5-star is guaranteed to be the rate-up, and that guarantee carries across versions. Track your pity before planning.
- Be careful with Light Cones: the Light Cone banner is separate, its 75/25 loses more easily, and its pity costs are counted separately. F2P should prioritize characters and only consider signature Light Cones for core carries.
- Always claim free characters: a free login 5-star like Gilgamesh costs nothing—be sure to claim it within the event window.
- Don't go all in on rumors: don't empty your Stellar Jade ahead of time for unconfirmed leaked characters (Sugilite, Nihilux, etc.)—stay flexible and wait for an official release date.
Should You Pull? Version 4.4 Pull Priority
With three tracks running at once and heavy resource pressure, 4.4 makes it nearly impossible for F2P to pull everything. The tiers below help you spend your Stellar Jade where it counts.
| High Priority |
|
| Situational |
|
| Low Priority |
|
| A few gap-based recommendations: |
|
Other HSR Resources You Might Need
Once you've planned your warps, these guides help with the next steps—saving Stellar Jade, checking the meta, and building teams:
Conclusion
Every version of Honkai: Star Rail runs several banners at once—new characters, reruns, and collabs often stacked together. They all look tempting, but Stellar Jade is limited, so planning always beats impulse.
The principles are simple: always claim free characters; set one main target before you start pulling, and don't drain your main-line Stellar Jade for a secondary goal; and remember that collab and Light Cone banners have separate pity, so budget for them independently.
Stick to these and you'll always spend your resources on the characters you want most, in any version. This page is updated every version—please refer to in-game announcements for actual dates and characters.
FAQ
Does pity carry over between banners in HSR?
Yes—within the same banner type. Character Event Warp pity carries to the next Character Event Warp, and the same applies to Light Cone and standard banners. But the three types are fully independent: pulls on one never transfer to another. A lost 50/50 guarantee also carries over and doesn't reset.
How does the 50/50 system work?
On the Character Event Warp, your first 5-star has a 50% chance to be the featured rate-up character. If you "lose" and get a standard 5-star, your next 5-star is guaranteed to be the featured one. That guarantee persists across banners, so losing a 50/50 is never truly wasted.
Do collab banners share pity with regular banners?
No. Fate collab banners run on their own pity track, separate from standard Character Event Warps—pulls don't transfer either way. However, all collab characters across every wave share one pity pool, so pity built in an earlier collab carries to later collab units.
How many Stellar Jades do I need to guarantee a 5-star character?
Each pull costs 160 Stellar Jade. Hard pity is 90 pulls (14,400 Jade). Worst case, if you lose the 50/50, you may need up to 180 pulls (28,800 Jade). With soft pity from pull 74, most players land their 5-star between 75–85 pulls.
Should F2P players pull for signature Light Cones?
Usually not. Light Cone banners have separate pity and a 75/25 system that's easier to lose, doubling your resource cost. F2P players should prioritize characters first and only chase a signature Light Cone for a core main DPS you'll use long-term.
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